After hours of watching tutorials on collision scripts, I finally found out that it was all irrelevant. After testing real-world collision physics with some facepalming, I was able to easily implement physics to a very high poly object I made in blender. This opens the door to better maps for me. Also, I obviously didn't build the car, I never build anything here anymore.
Progress Has Been Made
50.6k BeastHunter
1.7 years ago
Boom
inhales
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@BeastHunter I made a machine gun in blender once....
A very blocky one
@BeastHunter lol,I do alot of things in blender....I am pro at making models and I am learning how to make animations
@RekamtihGaming Well, all I know how to make in blender is a light, a camera, and a cube.
Hey please tell me how....I am a Blender 3D user too....I would like my some of my vehicles in Blender but they lag my PC when I activate physics.... especially when they have wheels
@BeastHunter big scared
@Bobyo I actually used to get tons of those calls. I suggest that you should get your car a warranty, before I find it. (A joke, obviously.)
Hello BeastHunter! We've been trying to reach you about your cars extended warranty. Please call 123-069-0420 to let us know if you're interested.