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Performance cost / lag question

47.0k WisconsinStatePolice  1.5 years ago

Greetings,

I was wondering if there is any way to cause a major degrade in performance with the least amount of parts. At the moment I am using massive images with insane amounts of characters/symbols on text boxes. Is there a way to maximize the impact of these images, or is there a more effective way to make the game crash? I am looking to cause as much lag as possible with ~10 parts, any tips / suggestions would be helpful.

I say again, my goal is to make a small build slow down/crash the game.

But Wisconsin, why do you want to cause lag?
shut up

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  • Profile image
    13.7k Talon7192

    Put 519000000 on the blade count of just remove all parts

    +2 1.5 years ago
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    5,546 FartResidue

    Negative propeller blade count

    +3 1.5 years ago
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    25.9k OwO

    I found out that drag calculation affects gameplay and if you increase it past 100k it will take up to 2 mins to load into the game

    +1 1.5 years ago
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    29.6k 32

    either an ultra high-resolution video (a movie or a AAA cutscene) imported into a label part with this tool or simply a very powerful magnet.

    +1 1.5 years ago
  • Profile image

    @ToeTips If I tell you the haters, site moderators, and some elements of my city's public works department will try to stop me

    +1 1.5 years ago
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    26.7k ToeTips

    But Wisconsin, why do you want to cause lag?

    +2 1.5 years ago
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    4,381 Stanmich

    or just have an immense amount of Ls or something. just LOAD IT UP.

    +1 1.5 years ago
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    In theory the most efficient method of crashing the game would be to just have a full wallpaper-scale image imported into a text label (using SPRaster or a similar tool).

    +2 1.5 years ago