Firstly, Huge thank you to ThatOneCouchPotato for helping with the complex engines, im working on incorporating them into the design in which im working on, and you were a MAJOR help.
Now that that is out the way, i am working on the design for the cockpit, as it will fit 2 people, and the entire nose section will eject from the rest of the aircraft.
Why?
The F111. thats why, but also, it isnt somthing you see in this game as a more standard ejection system seems to be what people do. however, at Constipated Whale Innovations, nothing should be normal.
So what should i expect from the next up and coming aircraft?
Im really thinking about putting a scrapped design i never finnished to use, HOWEVER, the seats are NOT in a tandem configuration. so, the scrapped design will be another aircraft entirely. (i may or may not have been secretly working on) i am currently considering making my own cockpit as the in game modern cockpit isnt somthing im enjoying for the idea of this build in specific. as, if this were to be my last most advanced aircraft. i refuse to skip out on ANYTHING. once i finnish with the nose and cockpit, the engine's appearances (since ThatOneCouchPotato did all the complex coding) its onto the custom weapons and weapons bays. i may consider using pre-made missiles, however im uncertain. it truly depends on the way in which the aircraft is designed.
Thank you for your time.
Sincerely, C.W.I.
Ok
@ThatRandomCouchPotato going to be primarily a fighter, but multirole capable.
Also I am making an autopilot/drone(remote) setting for you if you want
@ConstipatedWhale
So will it be a fighter or a bomber?
I am listening to suggestions, and ideas. (which is why its tagged under suggestions)