g = 9.809875
since I couldn't find the exact number used in the game I decided to measure it myself
I placed a craft at the high altitude location (100 km) in the photographer's map and measured rate(GS)
, at that altitude it was experiencing no drag (the measured value was constant), so that is the final result
I also checked it with rate(rate(Altitude))
which gave no meaningful result
if you have better ways to measure this feel free to try them or suggest them
precise value of g (as in gravity acceleration)
11.6k FlyingPotato_131
1.5 years ago
@FlyingPotato_131 oh yeah my bad
@32 if the speed is constant - yes, but I was measuring its derivative, which is acceleration, which was constant while speed was changing therefore no drag
If the speed is constant it should be because of terminal velocity unless the part that's falling has no drag.
But that number seems correct to me.