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Road to War: War Challenge.

26.5k Dracul0Anderson  1.5 years ago

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I've been wanting to start a challenge of my own for a little while now, and although I did make a couple before, they didn't really go anywhere. Now I'm hoping to start fresh, having seen now many different variations of the War Challenge genre introduced by Yourlocalhuman. I hope you'll find it interesting enough to participate.

Some of the Elements I intend to include in this challenge are, but aren't limited to:

  • low performance cost enemies for participants to fight.
    I'm thinking of including a selection of good performance, low performance cost enemies that'll be available for fighting against. As missions are an important part of this genre of challenge, I thought the inclusion of these enemies should make conducting these missions more interesting, as when the missions are played out in-game, you'll get a better idea how successful the mission was by also fighting off opposing units.

  • limited nuke usage
    None of the challenges of this type allow nukes, despite the fact that such weapons are a fundamental element of modern militaries. Probably because they're wasn't a way of really finding a universal way of rating blast yield to the explosionScale of bombs. However, after discovering this bit of information, and this site, I realized that combining the two leads to the ability to actually calculate the proper yield, and as such, be able to put a proper limit on nukes(I'll explain how when I post the challenge.

  • soldiers(as in actually made soldiers, not implied ones)
    Infantry have yet to play a part in any combat challenge, so I thought I'd throw them in as well. They'll be available as both A.I. opponents and playable builds(aka you can play as a soldier)

  • mechs
    Another thing that has yet to appear in combat challenges, I really want to see mechs in this kind of challenge. However, since not everyone knows how to make a walking mech(and I know someone is going to try and slip in anything from Gundam), I'll have some limitations to level the playing field.

  • possible continuation of the block theme
    This challenge originated as a spiritual successor to Aarav's line of Block War challenges, so I'm probably going to keep the that theme, with my only original spin on it.

Again, thia is just a few of some of the things I'll include in the challenge, so I hope this interests you enough to stay tuned for when the full up challenge is revealed. If you want to be tagged when I post the challenge, or tell me what you think, let me know in the comments.