Does anyone know an equation for: Depending on how hard you are turning, and a range input, where will the bullet go? (With or without bullet drop for gravity)
This would be perfect for a gyro gunsight with a radar range finder like in the F-86 and I think the F-5.
(Look at the Radar Gunsight Wikipedia page for more info)
Bullet Arc Equation?
2,368 CallsignGizmo
1.4 years ago
@LoneSpaceGaming your welcome
@PlanariaLab
Lol, I'm asking for your help with a lead/lag indicator again. Any ideas?
@Randomplayer
It's all good, thanks for trying :)
@LoneSpaceGaming sadly, I’m not the guy you’re looking for, as I only know firingDelay. I don’t know any advanced stuff, sorry
@Randomplayer
I know some xml stuff, or I guess more funky trees, but all I need is an equation.
And if you know anyone who could help, it would be great if you could tag them here.
@LoneSpaceGaming oh, well I can’t help you because I have 1 brain cell, don’t know how to xml mod, ect ect. Sorry
Under further investigation I conclude (lol) that it is indeed possible, but I already assumed that, I just need someone with more that 2 brain cells to do it for me.
Check out the Wikipedia page on radar gunsights, and you’ll see what is required.
@Randomplayer
I mean where the bullet will be after a certain distance from the shooter.
Like how radar range finders worked I believe.
If you mean bullet drop, there is none. If you mean something else I might be able to tell you