hello guys :)
I'm currently developing a magnetic-guided missile, is there any xml code that can be used to increase the range of the magnet in Sp ?
this idea will be used in my stealth plane, you can shoot down enemy without locking or being locked. because the main cockpit is not connected to the aircraft
@ShinyGemsBro i will check the craft, thank you for advice
I wouldn't exactly say increase the
range
of a magnet, but rather raise it's overall pulling strength viaOverload Mod
.
Quite the wild concept there though. But I don't think there can be a no-lock missile unless what you made is a custom SAM with
FunkyTrees guided
munitions, which is what one of our mods did right hereInteresting