I’m trying to figure out how to open a bay door when a weapon is selected.
I know there is a code “SelectedWeapon” that is used in things like the weapons list in the HUD on the Wasp, but is there a way to open a bay door when the weapon is selected?
Open a bay door when a weapon is selected?
847 ZeroRaven87
1.4 years ago
@ZeroWithSlashedO it works wonderfully. I was very close, I forgot the clamp 😂😂😂
clamp01(SelectedWeapon="Weapon_Name")
don't forget the clamp, it is very important