When the engine stops working due to bullets hitting it, moving your flaps at all consumes battery power. A little slider in the cockpit tells you how much is left. When it’s dead, the flaps no longer move with user input.
This is an idea I wanted to implement but I don’t play anymore. It’s perfectly doable using funky trees and sounds fun. Tag me if you have this on your plane.
done
flying osha violation
@32
Okay!
@32 If the engine gets damaged you can still have fuel left. You should check if engine thrust = 0 and if throttle > 0
@ToeTips yeah I'd make a custom one.
I'll try and make this thingy tonight so we'll see what happens
@32
Oh okay and the battery would be it's own variable?
@ToeTips oh yeah. I'm thinking a system where if you are actively moving the flap after there's no fuel, a variable goes down (something like
Pitch != 0 | Roll !=0 ? Battery-0.001 : idk
), then a simple IF statement where if battery is equal to zero, the flaps won't move. It shouldn't be too hard, I've started learning Funky Trees so it should be an interesting little project.@32
Wait this is actually possible?
I'm gonna put it on the tutorial plane. Stay tuned.