Invisible bumps on the map makes driving cars on them impossible
it’s more of an sp problem rather than the maps sp uses unity’s stock tyre model which is understandable but for years it’s been outdated as hell. demonstration vid, sp’s model is on the right, what would be nicer is on the left
it’s more of an sp problem rather than the maps
sp uses unity’s stock tyre model which is understandable but for years it’s been outdated as hell.
demonstration vid, sp’s model is on the right, what would be nicer is on the left