You can change the input of a parachute once with Funky Trees, then you must place another one to put in a different or updated code.
This makes ejection seats highly difficult to use.
Another issue is that you can’t use variables, only action groups. For example:
clamp01(floor(smooth(Activate2, 1)))
But if I try to replace Activate2
with say Eject
and have Eject
a variable, like this: clamp01(floor(smooth(Eject, 1)))
, it won’t work
The variable works, as it gives inputs to detachers and they work fine.
Parachute Funky Trees Bug
2,368 CallsignGizmo
one year ago
Never knew the parachute was problematic. I would just advise staying in XML.
IDK