I'm trying to make a stealth mechanism for my stealth fighter. It is currently a piston with a cockpit on top, moving very quickly. It works well, but I wonder if there was an alternative method that wouldn't make the orbit or chase cam go crazy.
I'm trying to make a stealth mechanism for my stealth fighter. It is currently a piston with a cockpit on top, moving very quickly. It works well, but I wonder if there was an alternative method that wouldn't make the orbit or chase cam go crazy.
@Whatamievendoing you can’t get a piston to push a button. You could hypothetically have an AG that detaches the cockpit but have it be caught with a magnet.
@SILVERPANZER can you get a piston or some other mechanism to push the button for you?
That's a shame, because i want it to be like a toggleable feature like once i turn a certain AG on, it keeps spewing out chaff until the AG is turned back off again, which can be easily done with the piston method
@SILVERPANZER do you have to spam press the button?
Wait you can what how??
Counter Measures Dispenser + Button.
Button
intersectionType = Toggle