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Rocket tracking?

167 Sharkmanned  10 months ago

So I want to make a rocket a air to air, how do I do that, if possible, now I want to let you know I’m new so try to keep it simple please, but if the way is not simple I’ll find a way

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    @TheMouse ok

    7 months ago
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    59.8k TheMouse

    @Sharkmanned
    It’s similar. Why don’t you reashervh simple cheats?

    8 months ago
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    @TheMouse and I know this is a while after but.. Or is it the same mechanic?

    8 months ago
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    @TheMouse ok sorry but I think you misunderstood when I said rockets. You were talking about missiles. I was talking about rocket rockets.

    8 months ago
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    @Mousewithamachinegun123 thanks

    +1 10 months ago
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    59.8k TheMouse

    @Sharkmanned
    It should not. And that’s fine, it took me a while to get, and I am still learning all the time. Ok, step by step instructions:
    1. Go to mods, and enable overload.
    2. Go to the designer
    3. Take out your missile (or any missile, I like to use infernos, and cleavers.)
    4. Select the missile so it is yellow.
    5. Click on the button in the bottom right corner of the screen. It looks like a plane with </> over it.
    6. A grey box will pop up. This has all the changeable values of the part. (Well, not all, but a lot)
    7. On the top of the gray area, there is a drop-down that will say “part”
    8. Click on this, and it will drop down. Then click on missile.
    9. There will be a lot of values on the left, that can be changed by the words or numbers on the right, however, it has to be an aplicable word or number.
    10. Click the + button, underneath the stuff that is already there.
    11. Put in the word “function” on the left side, and on the left side (exactly opposite to where function is) put in the word “AirToAir” to make it air to air. (Or “AirToSurface” for air to ground, or “Multirole” for both”
    12. Click the check button in the bottom right of the grey box, and your done!
    Sorry this took so long to type. Hope it helps, cause this is about the best explanation I can give. Also, this entire thing is to CHANGE the missile’s role. Some missiles such as the inferno and cleaver are already air to ground, and just need to be shot!

    10 months ago
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    @Mousewithamachinegun123 this might sound a little annoying but I couldn’t figure it out on your plane and stuff. Cool plane though. Shot down every thing I could. Does it matter that I’m on mobile?

    10 months ago
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    59.8k TheMouse

    @Sharkmanned
    Add function to the missile settings in the missile setting in the overload function. And then in the bar across from it, set it to AirToAir. Actually, if you need help with it, look at this planes missiles, that I made. If you go to overload settings it will say what it is.

    10 months ago
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    @Mousewithamachinegun123 where is function?

    10 months ago
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    59.8k TheMouse

    Function-AirToAir

    10 months ago