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Custom missile problem

1,270 JustRangerFromKancolle  9 months ago

So i customized my missile as shown in the youtube
Somehow if i use Interceptor/Clever as Basis it always will not attached properly like if i at high speed and pull it will moved with the fuselage but when i go dive the missile will go up and destroying my plane problem is not occured at low speed
Any solution?

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    The photo https://i.imgur.com/ryyn9rq.png

    Pinned 9 months ago
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    @ShinyGemsBro k thx

    9 months ago
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    46.1k ShinyGemsBro

    @An94Simper Anywhere works as long as it's valid placement. Though under pylons, I wouldn't recommend cause you already saw that they get bouncy when you do high performance maneuvers.
    In my case, I just attach the detachers directly to the wings via part connection settings while keeping it's position under the hardpoints, to make it look like they're still glued to said hardpoints.
    That's why some builds still function normally despite their critical parts being miles apart from each other. You don't have to physically attach one part to the other to make it work.

    9 months ago
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    @ShinyGemsBro so the detacher can be place anywhere in the assembly except under the pylon?

    9 months ago
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    46.1k ShinyGemsBro
    • disableAircraftCollisions set to false for every part of the custom missile

    • And don't snap the detacher holding the entire assembly under a pylon. They never properly hold onto anything that's attached to them

    +2 9 months ago
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    @Mousewithamachinegun122 sometimes
    The problem also occured when placed at the fuselage

    +1 9 months ago
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    59.8k TheMouse

    Is it connected to a wing?

    9 months ago