How to create large buildings that are still mobile friendly. I'm planning to create a fully armed aircraft carrier submarine but it's too heavy to be handled by a phone.
How to create large buildings that are still mobile friendly. I'm planning to create a fully armed aircraft carrier submarine but it's too heavy to be handled by a phone.
@Lanta1024 Uh.... Yeah.. Maybe if you really want something that big then it's no problem. The most important thing is that you know which parts you have to change or... maybe you've already made the blueprint.
Thanks everyone, I figured out how to make a large build while still being mobile friendly.
calculateDrag: false
drag: 0,0,0,0,0,0
@CaptainNoble, I have downloaded several large designs with over 400 parts but somehow it still works fine, no lag
@Cadvalto ×50 😀
In SP, the larger anything is the more lag, even if it's one block- I remember making some skyscrapers to real scale, and it crashed my pc- so the solution I found to this was to completely disable drag.
I once made a large building but it was still friendly, at least for 3GB RAM and above.
The method is to change the fuselage size to 2x, 1.8x, 1.54x and so on. And stack them according to the interior of the windows and doors with the fuselage perforated according to size
If it's difficult then I don't know, I also had difficulty creating it and instead deleted it. How stupid I was.
To add to what mouse is saying
Don't have any drag points
Use airbrakes with dragscaled = 0 instead, they still work
Make it small to start. And try and keep the part count down below 150-200. Most mobile devices should be able to handle that. No need for tons of extra details. And then when you are done making it, use the scale tool to scale the entire thing up like 5 times. That will make it much bigger, but still not have as much lag as if you had used 1000 pieces.
Hope this helps, feel free to ask anymore questions.