I am trying to bind a cannon's armed group (activation group) to 2 diffrent AG's and i want it to work only if both are enabled, how do i do that???
How do i make a weapon need multiple activation groups in order for it to work
153 ZemiGG
5 months ago
@SILVERPANZER could u answer my post?❤️
@SILVERPANZER dude can u tell me about "or"
@SILVERPANZER I wish you could favourite forums lol
activation group: Activate1&Activate2