Missile lock on certain degrees with set amount in XML, but it seems like the angle is from the front of the cockpit not the actual missile. for example if the missile has 20 degrees of lock angle and already facing the enemy but cockpit is not, the missile won't lock, is there any solution beside making the cockpit in the turret?
hepl
Maybe that's the reason why the vertical missiles on my submarine don't work.
Put the cockpit in the turret, and hide it, so it is not visible. Then add another cockpit, for show.