Long story short, I'm making something that requires parts to slide over other detached parts. Irregular fuselage bumps, to be specific. I've had a few experiments with size-modded spheres (i.e. flat and long), but results seem questionable. Perhaps more testing is warranted, but I feel I may as well put this out too.
Project is currently secret, unfortunately, so no unlisted link.
@theNoobCountry2 not as far as I can tell.
@Ashdenpaw1 Jesse what the fuck are you talking about
In other words. I’m terrified.
Very scared of what you might post.
Especially when asking about friction and parts with bumps
The first of reciter, I saw eternal light…
Best of vocal fighters, beyond human sight…
Where thorns are a teaser, I've played a double jeux…
Yherushalaim at Easter…
I cry, I pray, mon dieu…
I cry, I pray, mon dieu…
@Ashdenpaw1 I'm not clickin that
Godlike ascension, heavens away…
I've seen the deepest darkness and wrestled with gods…
Ride the noble harness, raining cats and dogs…
I stand before my maker like Moses on the hill…
My Guinness record baker, I abide your will…
@Ashdenpaw1 Like Sausage Crust?
I'm crucified…
crucified, like my savior…
Saint-like behavior, a lifetime I prayed…
Turn "friction" into-
[insert "nerdy" shit that "no one" with "ADHD" "cares" about because "tik tok" and blah blah blah blah "or" some "shit" including "boomer ass" sounding "arguement"]
@ShinyGemsBro That would just cause it to fall through, no?
Or do you suggest this for specific parts?
olive oil, maybe pine oil if you wanna get exotic
disableAircraftCollision
true@V That works?
Huh.
Instead of using the curved side of the modded sphere, use the flat side