Im want to make something like missile that have chemical warhead for dispersing chem compound
Is there any a way to trigger AG on the missile while it close to the target or touching the ground??
Im want to make something like missile that have chemical warhead for dispersing chem compound
Is there any a way to trigger AG on the missile while it close to the target or touching the ground??
@ReinMcDeer wait, i get it rn, so i can put many flight computer as i can on every missiles, and set the height from the altitude specifically ?
(Pardon me for my slow ahh brain 😭)
@ReinMcDeer i just know it rn lol, btw thx for the info
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I'll keep in mind
@SpetzavodHeavyIndustries it is, but you can put more than one flight computer and take the altitude from the other one using variables
@ReinMcDeer damn, so the height altitude is counted from the flight computer/cockpit?
Yea, probably i can't continue this lol 💀🙏
You could put a flight computer on the missile and give it a variable for altitude
Not sure what to do from there, but you'll have the altitude of the missile
@TheMouse its okay lol, btw its no need for the damage y'know, cuz there ain't no human (except for the corossion agents)
Idk bout SP2 there's human, but maybe lol
@TheMouse ah aight-aight
Idk about the chemical thing though. Probably impossible, unless you use chaff to look like it. (Would be hard to get to do damage tho)
@SpetzavodHeavyIndustries
The 10 would be the altitude above sea level in meters.
@TheMouse wait, At what point does it trigger?
Agl<10 maybe? I am not sure, try it.