I would like to know how you can use funky trees code to detect if the player is an air to air mode, air to ground mode, or neither.
Additionally, I would also like to have funky trees be able to detect whether the player’s target is locked on with a missile, or if the player is locked on by an enemy.
i kinda wonder why the trees are so funky in the first place
@Aano78
Lol.
@TheMouse I was just testing with unlisted posts
Test?