First war challenge set by intothedesignatedgridzone.
The Japanese and the Chinese had a war from 1937-1945, and due to obvious reasons, an air war is preferred. No one should side neutral, and see what it takes to defend or attack using tactics of the day. A REAL MAP will be used during the challenge, and aircraft are placed in Era Tiers by which can be used and developed using Spawn Points.
[Guidelines of Challenge]
- Aircraft are tiered, War Thunder style. They can be spawned using spawn points.
- Spawn points are replenished and determined by the number of factories used in the real world. (eg. The Yokosuka arsenal gives Japan 200 spawn points per 2 months), captured materiel.
- The moderator will oversee the whole challenge and will decide of which city would be struck by attackers.
- Anyone interested in the challenge should ONLY pick one side.
[Guidelines for Creating Materiel]
- Participating and AI aircraft should be built on a way how PEA (part-efficient aircrafts) were done
- Using real-life weaponry does NOT deduct extra spawn points. However, using fictional weaponry designed after such can absorb spawn points during development.
- Tanks are NOT allowed. Exceptions are self-propelled anti-air artillery.
- AAs can be flak and machine guns. Make sure that the turret is functional. If not, don't worry: I'll modify them :>
- Aircraft engines are limited from 400-1,000 hp. However, this could increase over time. NO JET/ROCKET ENGINES UNTIL 1945.
Note that this is still a proposal
@yourlocalhuman uhhh