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How to make VR compatible cars?

46.2k dussts  2 months ago

Has anyone of you ever made a custom steering wheel? Can it be grabbed by VR players or is there any way to? Do you use pedals for acceleration and braking?

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    16.7k dekanii

    @V alright, i havent done it so...
    should start it now

    2 months ago
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    36.8k V

    @dekanii I can take a look at it once I'm out of work

    2 months ago
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    36.8k V

    You can check out my GP-1 Racecar and my EPOCH top fuel dragster for examples of VR car cockpits.
    .
    The GP-1 uses a throttle lever and the dragster has the throttle input on the steering wheel grips. The dragster has a switch for brakes and has a rudimentary custom steering wheel, while the GP-1 has an ejection seat hanfle

    +1 2 months ago
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    5,294 Rb2h

    fuselage slicing???
    idk

    2 months ago
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    16.7k dekanii

    Maybe with buttons?
    It might not realistic, but atleast its VR friendly

    2 months ago
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    16.7k dekanii

    The pedals are a bit tedious because you cannot just look down and push the pedal with your hands

    2 months ago
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    16.7k dekanii

    I can make it, guaranteed it can be steered, but i need someone to test it

    2 months ago
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    46.2k dussts

    @PlaneFlightX close enough, thanks

    2 months ago
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    48.8k PlaneFlightX

    It's not a car, but I've made a pushback tug (same controls I guess). What I did is had two grips hidden inside the steering wheel. On the right one, I made pressing the trigger on your controller control pitch (gas). The left grip has brake when the trigger is pressed. As you can only go forward, I made a gearstick to go backwards or forwards.

    Alternatively, players can plug in a set pedals and have that (PCVR only).

    +4 2 months ago