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Damage received = Action made

1,037 MOSAstroBoy  2 months ago

Hello everyone.

I would like to ask a question, Could any part of a plane when destroyed or damaged have an action made afterwards. An automatic move.

Ex: Engine One gets damaged = Blinking red lights

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    I made a thing that can detect if an engine fails so maybe you could mess with it and set the input to a light to it.

    Link Here

    +1 2 months ago
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    55.0k Astro12

    Similarly with other parts that can change their condition when damaged.

    +1 2 months ago
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    55.0k Astro12

    If the engine takes damage - its thrust is reduced. So you can compare its nominal and real thrust and if they are different, use that as an input.

    +2 2 months ago
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    I dont believe so

    +1 2 months ago