I <i>think</i> that one of the possible reasons FOXG may have left is because the newest version of SP literally <i>cannot<i> run their builds, as in, they load just fine in the editor, but immediately cause the game to freeze the moment any movement input is added. Physics engine glitch?
Here's a GIF to demonstrate:
(Link to gif if it doesn't show: https://i.imgur.com/LsDxCu7.gif)
In that one footage, I loaded in their build, and it immediately went black the moment I hit yaw. Now, the reason I believe the physics engine is to blame is because I tried out this same build some days back on the latest version of SP and I saw the speed indicator literally reach over 6 digits.
Now, a bit of a disclaimer, this is just my 2 cents. I may be absolutely incorrect and the physics issue may be irrelevant to FOXG's departure/disappearance from the community, and I'm not interested in starting anything wild or whatever.
Well, if you're already reading this part, thanks for your attention. Sorry if I somehow seem obsessed with this lol but this idea popped into my head when I remembered I was still running version 1.12.128.0 (the latest old version before the current build) so I thought to share.
@Marulk Ah... ffs... I just remembered something.... Didn't they have a YT channel?
@Pakkoyan 🤔
@Pakkoyan Yeah, um... sorry but that isn't true. @ricesplashwater themselves said so here: https://www.simpleplanes.com/Forums/View/1970783/What-happened-to-FOXG
FoxG is back as @ricesplashwater btw