Anyone know for a build carrying multiple bombs, i.e., when building a bomber with an internal bomb bay, how do you determine which bombs fall first and in what order?
Anyone know for a build carrying multiple bombs, i.e., when building a bomber with an internal bomb bay, how do you determine which bombs fall first and in what order?
That's the neat part, you don't
But now that i am here, I might cook up something
Long way to do it is have every hardpoint/detacher set to one AG but with calculated delays.
Ex. 1st pair of hardpoints will go first, then after two seconds, the pair behind it activates, so on and so forth.
@Randomplayer In that case it would be based off PartID, which makes sense. It's also how cameras are ordered.
Did some tests. It’s just random, I did get some results. If 2 bombs are equal distance from the cockpit ( cockpit in the middle surrounded by 2 bombs) it’s the first one you place with falls first