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Graingy Survey: How do You Incorporate Yaw into a VR Craft?

34.3k Graingy  19 days ago

I've yet to find a way to do so gracefully. It usually ends up being some form of hideous lever or the like, as though it were a ship's till.
How do you do it?
(Note: Obviously this only applies if you make VR-compatible craft)

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    34.3k Graingy

    I'm referring to actual VR inputs, not decorative pedals or the like.

    Pinned 19 days ago
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    34.3k Graingy

    @crazyplaness I know, that’s why I’d bother.

    16 days ago
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    6,184 crazyplaness

    @Graingy I like it since it gives double points

    16 days ago
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    34.3k Graingy

    @crazyplaness curation is an odd thing…

    16 days ago
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    6,184 crazyplaness

    @Graingy idk. My vr crafts still get curated though

    17 days ago
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    34.3k Graingy

    @crazyplaness Then would it not be considered VR compatible?

    17 days ago
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    6,184 crazyplaness

    In my A-Wing it has some buttons for it but most of the time I just don’t add yaw since I rarely use it

    17 days ago
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    34.3k Graingy

    The SAN-74 has them painted like Santa hats :)

    17 days ago
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    34.3k Graingy

    @BYardley ah
    Yeah, I tend to do similar.

    +1 17 days ago
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    15.4k BYardley

    @Graingy Rotated Horizontally, like this

    18 days ago
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    34.3k Graingy

    @BYardley 180 degrees in what way.

    +1 18 days ago
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    15.4k BYardley

    @Graingy hu?

    18 days ago
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    @overlord5453 ah, Welp I dunno vr

    19 days ago
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    34.3k Graingy

    @BYardley I... don't follow?

    +1 19 days ago
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    34.3k Graingy

    @Eagleman101SP well, yes. I more meant how do you do the actual VR input.

    19 days ago
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    5,017 overlord5453

    @Eagleman101SP he means what you do for controlling yaw in VR.

    +1 19 days ago
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    15.4k BYardley

    I usually use a 180 degrees rotated lever then make it push for Yaw left and pull for Yaw right, it's not even close to be realistic but it's the only way I know.

    19 days ago
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    Pistons and fuselage blocks ig for rudder pedals
    put the input of piston to yaw

    19 days ago
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    5,017 overlord5453

    @Graingy guess we will have to wait till a VR player shows up.

    19 days ago
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    34.3k Graingy

    @overlord5453 Not in SP they don't.
    At least not as far as I know?

    19 days ago
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    5,017 overlord5453

    Wait, don't they have pedals for yaw?
    I never put any thought on that because I just assumed they did

    19 days ago