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Help with funky trees?

93.4k winterro  2 months ago

I am trying to make a G1 starscream, its like 99% complete, however, i have came upon a game breaking bug with Funky trees here. Even copy pasted auto aim jointRotators with my older auto aim codes which have never failed me in like ever and aim perfectly. Turns out, they also break. If theres someone that is better at funky trees than me, you should check it out.

I'll post two different unlisted posts and tag you in it.

Testing Rig

The testing rig has two rotators, one that runs on variables, and the other on pure funky trees. The testing rig without starscream works perfectly, however with the one that has starscream, even the funky trees one breaks.
Both rigs on the one with starscream and the one without are identical.

Both have an autoaim testing rig, one with starscream, one without.
The one without starscream works perfectly, while the one with freaks out.

Important

  • if i tag you in my unlisted post, and managed to fix it, please elaborate what you have found. I don't want to have to go trough this garbage again as it takes the fun out of creating the creations i do.

  • Also, when returning it, please post it unlisted as i like to suprize my followers with my creations.

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  • Profile image
    13.3k Grob0s0VBRa

    Tag me.
    I'll try to see what is wrong.

    2 months ago
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    7,580 overlord5453

    @winterro does the other Monstrosities still work? If yes, you must have missed something. If no, it maybe something with the game.

    2 months ago
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    93.4k winterro

    @overlord5453 it’s e same code as my flying auto-aim mach5 monstrousities

    2 months ago
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    7,580 overlord5453

    Maybe the code only works when the aircraft is stationary?

    2 months ago