So, auto aimed Turrets. They're cool, yes? But there's one problem. Just take a look.
As you can see, the Chaingun wasn't properly pointed at the VADS Dummy i spawned. So, the question is; can anyone cook up a stabilized Auto-aim FT for Vertical rotators (that doesn't require floppy speed nor gyroscope)?
Said rotator is on the left side.
@SPsidearm okay. You may have to wait a little.
@overlord5453
Give me an example [as in a fully assembled funk tree code like that] of said FT, i don't understand. And then i might be able to mod it to my liking.
Put a flight computer on the turret and give the
Pitch Angle
output a name. Thenclamp(the variable you assigned to the pitch Angle output, -1,1) + auto aim code
. If the result is inverted, put a-
sign before the pitch angle variable.