there was a way too see the actual NACA airfoil of the wings using the dev console but i only remember symmetric which i think is NACA 0006 (take this with a grain of salt i barely remember)
However, i wouldnt say that the airfoils actually act like they should in more realistic conditions. the only one that really acts like your average wing is the symmetric airfoil, which has a very defined (especially compared to the other airfoils : semi-symmetric and flat bottom) critical angle of attack (stall)
I don't think the airfoils in game are that detailed. It's very basic. Semi symmetric wings performs well in all conditions while flat bottom is better for low speed and symmetric wings produces lift when angled.
@rexzion alright, that more or less satisfies my curiosity, thanks
there was a way too see the actual NACA airfoil of the wings using the dev console but i only remember symmetric which i think is NACA 0006 (take this with a grain of salt i barely remember)
However, i wouldnt say that the airfoils actually act like they should in more realistic conditions. the only one that really acts like your average wing is the symmetric airfoil, which has a very defined (especially compared to the other airfoils : semi-symmetric and flat bottom) critical angle of attack (stall)
@overlord5453 fair enough, figured someone might be able to or already has computed it somehow
I don't think the airfoils in game are that detailed. It's very basic. Semi symmetric wings performs well in all conditions while flat bottom is better for low speed and symmetric wings produces lift when angled.