Pics below
I started building this in the summer of 22, which means that more than two years have passed, a large number of SP players are losing interest in the game, some are leaving us forever.
But I can make those who follow me happy. Now I am working hard on the Phoenix Zettole and it turns from a mock-up into a bird with wide-open wings blazing with bright fire.
DESIGN
I decided that the front side needed to be changed, I really wanted to make the front side what it was before. the design and shapes seemed very interesting to me, but I didn't understand exactly what I wanted to see in the final result, so I tried to make a hood and headlights of different shapes and as you can see, I abandoned the idea of a round muzzle and I will miss this idea
when I finished working on the front side, I realized that I was in love with it, but I also realized that the style of the front side and the back are very different, which is why I decided to change the back side too, although I still don't really like it. Maybe I'll experiment with the backside.
SUSPENSION
During this time, I did not change the suspension much, but these changes greatly affected the character and handling of the car.
The front and rear suspension are double wishbones with a steering rack without using pushrod. I added the stabilizer bars, adjusted the position of the levers and adjusted the suspension stiffness
Since I make a sports car for public roads, the suspension shows itself very well on the race track, but it is also quite soft.
FT code
I hate the physics of the wheels in this game, but I admire the way this car is driven. This is not a Formula one car, so I don't use the stickiest tires like beginners do (I make cars for public roads). But the thing is that I have made codes that greatly help to drive a car, something like an anti-slip system and steering assistance that takes into account the speed, position of the wheels and their slippage.
I will still think about how to improve these codes, but I will leave the option to disable all auxiliary functions during the game.
GENERAL
Like most of my works, they are not an exact copy of any machine. I made this car using only my imagination, but it still reminds me of something. The design combined with the handling make me think that this is the coolest car in this game, but I can't be too sure because I very rarely use other players' buildings.
Now there are 550 parts, I have to make the interior, refine the exterior ,experiment with the back side because I think I can do something better and refine the FT code
PICS
Old and new
First Pics
What kind of car does it look like? From the side I think it looks like a Lamborghini
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@MVC ah ok. Yea I mean i do see them yea. I'm sure it'll come out great none the less
@Solent19 @DropBqqbs Thank you
That looks amazing, even though i'm not usually a car guy
@PapaKernels therefore, I have doubts about the back side, either to modify it or to redo it altogether
@PapaKernels I thought it looked like a Ferrari, only 308.288 and a Testarossa, although their hood does not look like headlights with a lifting mechanism
Also I think the rear might be better from the old version rather than the new. Maybe can update it a little to fit better. The more aggressive rear i think works better with the front end
Rear gives me like merci vibes from the side, and the front more like... idk, it looks like something but I can't place it. From the front I get 488 vibes. Definitely a really cool concept and can't wait to see where you take it!
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amazing car. something similar to the old Ferraris