As you can probably see, all of my hypnoplanes are based on a natural element. Here are the hypnoplanes that I've released :
ETHER VAPOUR
My first hypnoplane. Flies surprisingly well, especially the yaw.
Element : Water and Air
FLAME CORE
A simple hypnoplane. Much simpler than Ether Vapour.
Element : Fire
DARK LIGHTNING
So far my most complicated hypnoplane. The most agile and also the fastest. Has an experimental pitch system.
Element : Lightning and Darkness
Now, I need a suggestion. What element should my next hypnoplane be based on? My only idea is nature/plants element, but if you have any suggestion, feel free to comment :)
@XVIindustries Nice picture! OK, I'll probably take some inspiration from that.
@AeroEngineering A great name, but I'm not sure what the plane would look like :P
BTW, I'm already building a nature-based hypnoplane, so others will have to wait. Sorry
@Skua Hahahah that's awesome XD
Gravity Prism sounds cool
Here's the classical element table.
Although they have missed out null
@JovianPat hovering would be difficult, but that's half the fun, isn't it? As for the "heavy" one, you might not actually need to make it all that heavy, just bulk it out with fuselages so that it looks heavy. To be honest, though nearly anything can be made to fly in this game hahaha
@Skua
- Whoa... a hovering Hypnoplane? sounds difficult, but interesting... btw I've already used the cloud element, with Ether Vapour.
- A heavy hypnoplane... I tried making one before, but it's barely maneuverable, maybe I should've added bigger flaps.
- Maybe a "Ghost" hypnoplane is possible, just some of XML modding should do the trick.
Thanks so much for your awesome suggestions! I'll credit you if I make them :D
Cirrus Current: cloud, with a super low wing loading and really relaxed flying. VTOL and hovering would be perfect.
Litho Mass: earth/rock - try making a heavy hypnoplane, I dunno how you might do that though haha. Maybe use fuselage sections to bulk up the many wings.
Endless Void: nothing/space. Should be as imposing and monolithic as possible, preferably with absolutely blinding performance. Also XML edit the colours to get super-glossy black