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I ask yet again for assistance.

35.8k Graingy  3 days ago

This problem.

Haven't gotten anything for a fix. In case someone with this knowledge just happens to float by, I ask again.
Does anyone know how to fix this?

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    35.8k Graingy

    @crazyplaness ... Yes that's what I meant to say.
    I feel dumb too now!

    2 days ago
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    @Graingy filter. I misspelled

    +1 2 days ago
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    35.8k Graingy

    @overlord5453 Hm, fair enough.

    +1 2 days ago
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    7,334 overlord5453

    @Graingy it's also something with the camera. Thought I would bring it up.

    2 days ago
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    35.8k Graingy

    @overlord5453 Interesting, but I don't see the connection to this?

    2 days ago
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    35.8k Graingy

    @crazyplaness Folter or folder?
    I cannot remember. It's been a while since I tried anything. No point bothering if I have no fixes to try.
    Is that a shader or a setting?

    2 days ago
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    13.3k Grob0s0VBRa

    Still no answer from banania...

    2 days ago
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    7,334 overlord5453

    @Graingy it basically allows you to change the FOV while playing. I copied that code from somewhere in the forums.

    2 days ago
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    Do you have the MXAO folter enabled for reshade? It did the same thing to me when I had it enabled

    3 days ago
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    35.8k Graingy

    @overlord5453 I like your funny words magic man (I don't know what any of that means)

    3 days ago
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    7,334 overlord5453

    I don't know how to fix it, but when using
    //MainCamera>Camera.set_fieldOfView 15 in the dev console, the fov reset back to 60 when crossing 4k meters altitude. And returns to 15 when you go below that.

    +1 3 days ago
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    @Graingy oh
    still I got no clue

    3 days ago
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    35.8k Graingy

    @Boeing727200F No, this is an old picture. Nothing has changed.

    3 days ago
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    I don't know, but from what it seems it is getting worse

    3 days ago