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Code for a hover engine?

61.1k TheMouse  one month ago

I want some kind of code I can add to a jet engine’s input to make it keep the plane at whatever altitude it is at when I activate 3. Is this possible?

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    5,454 IDK0

    @TheMouse thank you!

    23 days ago
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    61.1k TheMouse

    @IDK0
    I keep forgetting to fix it lol.
    But I will be posting either today, or tomorrow :)
    Watch out for it :)

    23 days ago
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    5,454 IDK0

    @TheMouse bro you good? Haven’t posted for a bit, and what happened to the pfp?

    23 days ago
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    +1 one month ago
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    104k Kerbango

    @TheMouse also you could change the Activate3 to VTOL, Trim, or Throttle to have finer control of your elevation, with the slider going between the minimum (0.05) and the maximum, (6.66 or whatever) and have the AG be 3.

    +1 one month ago
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    61.1k TheMouse

    @Kerbango
    Thanks!

    one month ago
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    104k Kerbango

    oh oh I know this one!!!
    copy/paste this into input.

    PID(Activate3, rate(AltitudeAgl), 1, 0.05, 0.05)

    You can change the 0.05 up, as this is close to minimum.

    one month ago
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    14.3k overlord5453

    Use PID control. It is a bit hard to get right. But it's the best choice.

    +1 one month ago
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    50.2k PlaneFlightX

    @TheMouse I have no experience with hover engines/systems, but I would recommend either a PID or what I used for my autopilot which is a carefully tuned autotrim with a difference modifier.

    For the autotrim, carefully record the required throttle to PERFECTLY maintain various altitudes (I'd recommend 500 or 100 feet increments, and again make sure the plane is perfectly maintaining that altitude), then use a regression equation from something like Excel to get the formula. Then put that formula into FT. For the difference modifier, simply subtract the current altitude from the target (with a clamp and multiplier), and add this number to the autotrim.

    +1 one month ago
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    20.1k Axartar

    or you could sorta do a worse version of a PID where the for a downwards facing engine input = Amplitude*rate(altitude) where you could always using a logarithmic or diminishing aspect to stop it going haywire like atan or log

    +1 one month ago
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    20.1k Axartar

    idk too well, but in theory with a PID(a,b,c,d,e) and some clever picking you could sorta have it hover wherever or an adjustable height using something like PID((clamp01(VTOL)*altitude,altitude,c,d,e)

    +1 one month ago
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    35.4k Dissent3R

    Use PIDs, may be a bit tricky at first but you'll thank your stars once you get the hang of it

    +1 one month ago
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    There is one on my A-Wing and a different one in my ufo but I forgot how they work

    +1 one month ago
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    There’s one on this

    one month ago
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    27.2k ToeTips

    I would also like to know.

    +1 one month ago
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    61.1k TheMouse

    @PlaneFlightX
    Do you know how this would work, if possible?

    one month ago