do stupid shxt, "BUT GULL WING AND ELLIPTICAL WING ARE NOT OPTIMAL" shut it, it's vibe, "BUT THE STRUCTURE AND THE ENGINE WOULD COST A LOT" shush, money isn't real. do shxt try shxt or get shxdded on
@MIGFOXHOUND31BSM26 unless you mean fictional plane . in that case it takes creativity .
But most fictional plane are taken from veriates of aircraft like f15 nose 16 wings su27 body etc
@MIGFOXHOUND31BSM26 k . download a p51 from SP web and start with the fuselage
see if the downloaded model has smooth fuse or circle or what ever and use it in your model. then start building acording to the blueprint . then add propeller according to the blueprint . and wings and etc . try to copy (recreat) the parts like the downloaded model till you'll get a hang of it.
it takes time but you will nail it.
@MIGFOXHOUND31BSM26 or well then that my department . If your a begginer here is what you have to do .
1. use blueprints(obveasly)
2.you can download a model of the plane you are making from SP web and try to make it look like that .observe the shapes and implement them in you model exp:(circuler smooth hard)
and (raise and bend) and turn on smooth sides for every block.
any other questions?
I can explain it in more details if you want
Im was struggling too unit today .
I have a solution you can make the entire plane weightless and redistribute the weight and make it balanced .
nothing over 3000kg for fighters.
The philosophy of WWII aircraft is to basically have the biggest propeller and most powerful engine available attached to an airframe which is basically a 3 way battle between durability, manoeuvrability and speed.
.
If your struggling with the design, I would recommend looking at cross sectional pictures of WWII planes to see what's inside them and how they're arranged, looking at the shape of them, taking note of their proportions and especially the size and shape of their engines, location of tye cockpit and the size and shape of their wings and tail, and base your design off that. If you're struggling to make something fictional, it might actually be easier to make a replica first and use some blueprints
@MIGFOXHOUND31BSM26 good lmfaoo
@Monarchii oh trust me, realism isn’t a concern
@Christiant2 it’s based off of the Fw-190-d9 so no, because the D-9 had that front length too
or something along those lines, idk
do stupid shxt, "BUT GULL WING AND ELLIPTICAL WING ARE NOT OPTIMAL" shut it, it's vibe, "BUT THE STRUCTURE AND THE ENGINE WOULD COST A LOT" shush, money isn't real. do shxt try shxt or get shxdded on
@MIGFOXHOUND31BSM26 yea
@Christiant2 on mine?
@MIGFOXHOUND31BSM26 It looks a bit too modern the nose is long
@Christiant2 but If I need to I will
@Christiant2 nah, I figured it out with the one I just built
@MIGFOXHOUND31BSM26
Wanna examine some of mine?
@GalaxiesDontSlleep ye
References.
Keep pictures of one's in real life that you like open. Use blueprints if you really fancy it.
@IQinventory sure
@MIGFOXHOUND31BSM26 pratice makes perfect . keep trying
@IQinventory yeah, I just built a fw-190 D-9 and it turned out well
@MIGFOXHOUND31BSM26 unless you mean fictional plane . in that case it takes creativity .
But most fictional plane are taken from veriates of aircraft like f15 nose 16 wings su27 body etc
@MIGFOXHOUND31BSM26 k . download a p51 from SP web and start with the fuselage
see if the downloaded model has smooth fuse or circle or what ever and use it in your model. then start building acording to the blueprint . then add propeller according to the blueprint . and wings and etc . try to copy (recreat) the parts like the downloaded model till you'll get a hang of it.
it takes time but you will nail it.
@IQinventory hmm yeah I can build pretty well off of blueprints, but when it comes to something that’s original I struggle
@MIGFOXHOUND31BSM26 or well then that my department . If your a begginer here is what you have to do .
1. use blueprints(obveasly)
2.you can download a model of the plane you are making from SP web and try to make it look like that .observe the shapes and implement them in you model exp:(circuler smooth hard)
and (raise and bend) and turn on smooth sides for every block.
any other questions?
I can explain it in more details if you want
@jamesPLANESii I did pretty much just that, I’m building it off of the Fw-190 while adding my own stuff
@IQinventory I want it to look good, performance isn’t the problem
Im was struggling too unit today .
I have a solution you can make the entire plane weightless and redistribute the weight and make it balanced .
nothing over 3000kg for fighters.
The philosophy of WWII aircraft is to basically have the biggest propeller and most powerful engine available attached to an airframe which is basically a 3 way battle between durability, manoeuvrability and speed.
.
If your struggling with the design, I would recommend looking at cross sectional pictures of WWII planes to see what's inside them and how they're arranged, looking at the shape of them, taking note of their proportions and especially the size and shape of their engines, location of tye cockpit and the size and shape of their wings and tail, and base your design off that. If you're struggling to make something fictional, it might actually be easier to make a replica first and use some blueprints
@MIGFOXHOUND31BSM26
Fuselage slicing, if an inline engine
Radial engine, do I really need to explain that?