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Carrier assault game mode

7,696 Halfstrike  8.7 years ago

Here's an idea, a game mode with you against 2 ai and you have an ai on your team with the objective to blow up the enemies carrier I've on the enemies side their is 1 ai in the air and 1 on uss beast and on your side the ai is in the air and you have to take off with you selecting the plane like the conventional method( like now) and you have to hit the carrier and if you die the friendly ai changes priority to the carrier instead of the enemy planes same with the enemies 1 has carrier priority, the other has A.A priority and the plane which sinks the other carrier first wins

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    its also fun to push them around in a boat after you sink them @Stingray

    6.4 years ago
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    50.4k Stingray

    @Nerfenthusiast Okay, believe you, I've sunk both Tiny Carriers using stock menu machine guns - it takes a while for the ships to sink, but, they will sink. (I use posted gunboats and armed submarines on SP to do it.)

    6.4 years ago
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    With just two rocket pods I was able to sink the use tiny @Stingray

    6.4 years ago
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    17.2k TemDesBur

    @Halfstrike oh no I totally support this idea!

    8.7 years ago
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    7,696 Halfstrike

    I mean their will be multiple aircraft 2 on your team and 2 on the enemies and if you just control without ai the planes will act wierd and won't fly straignt@Stingray

    8.7 years ago
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    7,696 Halfstrike

    Just thought you'd want to get in on it@NotAirbus

    8.7 years ago
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    17.2k TemDesBur

    @Skua np m8

    8.7 years ago
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    26.2k Skua

    @NotAirbus oh okay, thanks!

    8.7 years ago
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    17.2k TemDesBur

    @Skua oh sorry i just mentioned you because @Halfstrike spelled your name incorrectly

    8.7 years ago
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    26.2k Skua

    @NotAirbus what's up? I don't think there's much I can contribute here, other than that I would like to see some kind of option for non-plane dogfights.

    8.7 years ago
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    50.4k Stingray

    So far,I do not submit models that requires AI. That could change in 2 days. That's low-priority today.

    8.7 years ago
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    50.4k Stingray

    Ok if you say so. Under simplePlanes the cockpit aircraft (with weapons) controls the entire flight profile. Including weapons aiming & release. And the aiming is simply a matter of good luck. Good luck will blow off the entire castle and front bow of the USS Tiny @Halfstrike

    8.7 years ago
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    7,696 Halfstrike

    @Stingray so the planes could actually battle of where you controlling a plane and killing the ship ether way this mode needs AI as it is a multi plane game mode

    8.7 years ago
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    50.4k Stingray

    @Halfstrike I did that many moons ago without AI or Steam. To toe the party-line for SP, Steam is gold money, I do not "diss" Steam. That being said, I built AC carriers and launched SP game flyers with payloads and only posted a few. Good luck on your interactive ai question, it's a valid question.

    8.7 years ago
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    7,696 Halfstrike

    Lol didn't realise@NotAirbus

    8.7 years ago
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    17.2k TemDesBur

    @Halfstrike you spelled skua wrong

    8.7 years ago
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    17.2k TemDesBur

    @Halfstrike@Skua

    8.7 years ago
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    7,696 Halfstrike

    That's more like rush tho@ThePhantomGuy

    8.7 years ago
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    7,696 Halfstrike

    That's why I mentioned it that it might not be able to happen on mobile@Supercraft888

    8.7 years ago
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    1,429 Kuiper

    I mean its battlefield. Its in the naval strike DLC@Halfstrike

    8.7 years ago
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    Love the idea but us mobile users lag even during dogfight missions, my tiny scout plane looks as if it hasn't eaten in years shaking so much. And it only got less than 50 parts!

    8.7 years ago
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    7,696 Halfstrike

    If so I'm buying it now@ThePhantomGuy

    8.7 years ago
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    7,696 Halfstrike

    No, does that have an anti carrier dogfight mode@ThePhantomGuy

    8.7 years ago
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    1,429 Kuiper

    Did you get this from BF4? =)

    8.7 years ago
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    7,696 Halfstrike

    @Skue@Stingray@RedHawk@AndrewGarrison

    8.7 years ago
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