After some time of intense cooking im glad to announce that FULL map of the SimplePlanes world is released and can be explored by anyone! Interactive map for desktop and mobile:
[Link] SimplePlanes Map
Now it includes all vanilla content of SimplePlanes game, for both mobile and desktop version:
- 5 main default/discoverable islands (Wright Isles, Krakabloa, SkyPark City, Snowstone, Maywar)
- 14 tiny unnamed islands that are placed between main islands
- Special, or secret locations (Black Pearl and Kraken)
Utilization of the map:
- If you are beginner discovering the game we all love: this map has 1:1 scale, with proper dimensions and high resolution images. It will tour reliable assistant at finding any location in SimplePlanes
- If you do any kind of waypoint system, i.e. plane, drone, weapon, car or ship which path is determined by coordinates and programmed in advance: this map lets you see the coordinates at every point, and its precise enough to be used to build path for your vehicle or weapon. No need to spend time flying around, collecting coordinates for way points: just open the map, move pointer and keep cooking your masterpiece at the same time. (UPD: now you can cook faster with Path Builder tool! (Go to "Tools" section))
- Just have fun, admiring the SimplePlanes world :P
How to use
Viewport
- Move around the map by dragging and zooming.
Sidebar
- In the "Navigation" section, use buttons to focus on the main SimplePlanes locations
- In the "Settings" section, you can hide different kinds of markers and PC-only content with checkboxes
Toolbar
Path Builder builds a visual path of point determined by XYZ coordinates, here is how to use it:
- Click at Compass icon to start building path
- Put the points on the map by clicking (Keep in mind that you can't move points after you've put them. To change position of the point you need to Undo or Clear the path and build new one)
- In the bottom-left corner of the viewport there will be a dialog window of Path Builder. It will output the path you've built and let you:
- Undo last point and continue building path
- Copy path as JSON array
- Clear current path and start building new one
- Click at Compass icon again to stop building path and exit Path Builder tool
Measure builds a measure line of 2 points that displays data for measuring and navigation. Here's how to use it:
- Click at the Ruler icon
- Put the first point of the measure by first click, and finish measure line with second click. (Keep in mind that you can't move points after you've put them. To change position of the points you need to Clear the measure and build new one)
- In the bottom-left corner of the viewport there will be a dialog window of Measure tool. It will output the following data:
- Coordinates of points 1 and 2
- Distance between points 1 and 2 and its X/Y Components
- Heading angle of the line from both ends (Heading angle as if you were going from point 1 to point 2 and vice versa)
- Click at the "Clear" button to erase measure built
- Click at Ruler icon again to exit Measure tool
CHANGELOG
[Jan 31, 2025]
- The side menu has received a minor design revision;
- Fixed zoom on the mobile version;
- Added the side menu for the mobile version, with full functionality;
- Added a pointer for the mobile version.
[Feb 2, 2025]
- Added Brown Pearl location
- Added Maywar island
- Added Kraken location
- Added 14 tiny (unnamed) islands placed between main islands: 4 between Wright Isles and Maywar, 4 between Krakabloa and Snowstone, 5 between Krakabloa and Kraken, 1 between Wright Isles and Krakabloa.
- Added a checkbox to hide/show the PC-only content
- Added a hit counter
[Feb 5, 2025]
- Added the "Path Builder" tool. This tool allows you to visually build a route from points on the map, and export their coordinates. This tool will be useful for anyone who creates planes/drones/cars/ships whose movement is predetermined by a set of points with XYZ coordinates. Such systems can also be called: custom AI, custom autopilot, waypoint system, self-guidance, homing system.
- Added a "Measure" tool. Its a tool for measuring and navigaton.
[Feb 10, 2025]
- Updated Krakabloa map. New image has clean orthographic and original color balance.
- Added Z coordinate displayment for Krakabloa Island. Other Islands will be added in future.
Please note that the inaccuracy of the height map can be from 35 (for heights up to 300m) to 100 (for heights from 300m) meters
- Added a setting to switch coordinates
system from X/Y/Z to Longitude/Latitude/Altitude.
Plans for future:
- Add displayment of Z-coordinate (Altitude). Probably useful for waypoints system. (IN PROGRESS)
- Add tools to make map more interactive: ability to add points, measure distances, and angles (DONE Feb 5, 2025)
- Add a path builder: ability to build a path of points that could be exported for further processing and integration to your waypath system (DONE Feb 5, 2025)
- Create a map for SimplePlanes 2
the AI vehicle creators gonna go crazy with this one
@rimiha
The zooming works now.
And same as what PFX said, the zooming issue's only with mouse users.
.
Overall, it's fixed. Just sucks for us using a mouse lmao.
Edit: It seems the map resets back to Wright when I zoom out after moving to a different location. Even just remotely off
0 X axis
.@rimiha I am using Brave on Windows 11, in a private window (this is what I always use). I don't think I can change the scrolling settings though.
I viewed the map on my phone and I can zoom normally there, so it seems to be limited to mouse users.
Its amazing, if possible it'd be nice for a more scaleable zoom
@PlaneFlightX ok, that sounds better. the thing is that i limited the zoom per one scroll division, so this bug gets really interesting.
if you don't mind i have a couple of questions.
bookmarked immediately
@rimiha It works a lot better now, although scrolling is still very buggy. One single notch on my scroll wheel jumps from min zoom to max zoom.
The new updates are great!
Great map!!
@MrCOPTY @WinsWings @MAPA @VinFage
@ShinyGemsBro @PlaneFlightX i found out it happens due overscrolling when zooming-out, especially when i used trackpad. I tried to fix it by limiting the max zoom, but let's see how it works for you
@TheMouse @V @F16xl @32