@PlaneFlightX ...
i didnt know anything about coding. i searched up whats notepad++
if i want to use it, do i need to know some coding language or something? or it can be intuitively?? i assume notepad++ can make easier
are there free lesson online thats start from scratch? can you recommend me
@griges Sorry, didn't see your reply (please remember to press the reply button).
I write almost all my variable and label code in notepad++ (label code is then copied to in-game while I write variables directly into the xml), and even then I frequently have multiple windows up for reference or transfer.
I am actually still in high school, and almost all of my coding, Unity, and blender knowledge has come from this game, which I play as a hobby.
@griges the SWL-10's code is very basic. The SWL-120's code is a lot better and fixes most of the problems with the SWL-10's autopilot, although it's a little more complex.
yeah yours were too complicated 😂
i was fiddling with FT and i thought... maybe i can make autopilot
then i got these problems 😂
but im happy anyway
basic autopilot
really basic
not your basic 😂@PlaneFlightX
@griges now I see where I went wrong lol. I don't use that specific code, my modified heading code is embedded in my autopilot heading code so it's more complicated.
What are you trying to do with this code, anyway?
goodluck ln your highschool!
so, i think i need to learn coding first then
thank you very much! @PlaneFlightX
@griges Ah, notepad++ is just a text editor. It's like the normal notepad built in to Windows but with a few more helpful features.
@PlaneFlightX ...
i didnt know anything about coding. i searched up whats notepad++
if i want to use it, do i need to know some coding language or something? or it can be intuitively?? i assume notepad++ can make easier
are there free lesson online thats start from scratch? can you recommend me
@griges Sorry, didn't see your reply (please remember to press the reply button).
I write almost all my variable and label code in notepad++ (label code is then copied to in-game while I write variables directly into the xml), and even then I frequently have multiple windows up for reference or transfer.
I am actually still in high school, and almost all of my coding, Unity, and blender knowledge has come from this game, which I play as a hobby.
you code it ingame? or also like import from somewhere??
are you a programmer or developer?
@griges the SWL-10's code is very basic. The SWL-120's code is a lot better and fixes most of the problems with the SWL-10's autopilot, although it's a little more complex.
my mind was blown
you weren't made a
SimplePlane
@PlaneFlightX yes like a year ago, or some
@griges Were you looking at the SWL-10? I don't believe I made the SWL-120's heading code available.
yeah yours were too complicated 😂
i was fiddling with FT and i thought... maybe i can make autopilot
then i got these problems 😂
but im happy anyway
basic autopilot
really basic
not your basic 😂@PlaneFlightX
@griges now I see where I went wrong lol. I don't use that specific code, my modified heading code is embedded in my autopilot heading code so it's more complicated.
What are you trying to do with this code, anyway?
@PlaneFlightX thank you :D
you use Heading+180?
if Heading=90 it will be 270?
Could also be
Heading + 180
I'm not sure which one has the desired behaviour you want, but try rimiha's and mine and see which one works for you.
@rimiha thank you so much! 👍👌
Here's the FT expression that outputs Heading angle 0-360°