Dear UrName
These are the FT AI Steering Codes simply made by KSB24 and modified by MSLITecnik and also
there are various versions of steering, acceleration, braking system, UI FT Codes (useful FR) and some mo-
nitors made by me so here are the versions hope it works if not just do the original RoyalTechnicalTeam just
made it harder for everyone to understand his FT Code how it works is just the same as KSB nothing chan-
ged. Durd has it that get the bait runaway from the AI then the AI follows you!
AI STEER VERSIONS:
MSLI TECNIK clamp( sin(atan2(XDiff,ZDiff(atan2(XDiff2,ZDiff2-Heading)-YawRate/958(abs(AngleOfSlip)<90) ,-1,1)*(1-2*clamp01(-10+GS*(abs(AngleOfSlip)>90)))
KSB24 clamp( sin(atan2(XDiff,ZDiff)-Heading)-YawRate/95*(abs(AngleOfSlip)<90) ,-1,1)*(1-2*clamp01(-10+GS*(abs(AngleOfSlip)>90)))
RoyalTechnicalTeam clamp( sin(atan2(XDiff ,ZDiff)-Heading)-YawRate/80*(abs(AngleOfSlip)<90)RollRate/80*(abs(RollAngle)<85) ,-1,1)*(1-2*clamp01(-10+GS*(abs(AngleOfSlip)>90)))
Durd clamp( sin(atan2(Steer,Acc)-Heading(TargetHeading-TargetHeading)
AI ACCELERATION VERSIONS:
MSLI TECNIK ( -abs(ZDiff)*cos(repeat(atan2(XDiff,ZDiff)-180,360)atan2(XDiff2,ZDiff2)-180,360)-Heading)-abs(atan2(XDiff,XDiff2)*cos(repeat(atan2(XDiff,ZDiff)-180,360-Heading) )/90
KSB24 ( -abs(ZDiff)*cos(repeat(atan2(XDiff,ZDiff)-180,360)-Heading)-abs(XDiff)*cos(repeat(atan2(XDiff,ZDiff)-180,360)-Heading) )/90
AI ZDiff,XDiff 1
KSB24 ZDiff (((TargetDistance)*cos(TargetElevation))*cos(TargetHeading))-rate(Latitude)*0.5+rate((TargetDistance*cos(TargetElevation))*cos(TargetHeading))*2
KSB24 XDiff (((TargetDistance)*cos(TargetElevation))*sin(TargetHeading))-rate(Longitude)*0.5+rate(((TargetDistance*cos(TargetElevation))*sin(TargetHeading))*2
AI ZDiff,XDiff 2
KSB24 ZDiff (((TargetDistance)*cos(TargetElevation))*cos(TargetHeading))-rate(Latitude)*0.5+rate((TargetDistance*cos(TargetElevation))*cos(TargetHeading))*2
KSB24 XDiff (((TargetDistance)*cos(TargetElevation))*sin(TargetHeading))-rate(Longitude)*0.5+rate(((TargetDistance*cos(TargetElevation))*sin(TargetHeading))*2
MSLI TECNIK ZDiff (((TargetDistance)*cos(TargetElevation))*cos(TargetHeading))-rate(Latitude)*1.5+rate((TargetDistance*cos(TargetElevation))*cos(TargetHeading))*2-rate(Latitude)))
MSLI TECNIK XDiff (((TargetDIstance)*sin(TargetElevation))*cos(TargetHeading))-rate(Longitude)*1.3+rate((TargetDistance*cos(TargetElevation))*cos(TargetHeading))*2-rate(Longitude)))
THANK YOU
@MSLITecnik i think the problem is my logic is not logic-ing
i thought, but it wasnt work
i tried
X=Latitude-targetLatitude
andY=Longitude-targetLongitude
so to get my plane to target place i tried to use
heading= tan(X/Y)
but i think i use it wrongi only know
sin=opposite/(the longest line across the 90° corner thing)
and i use tan to get degree bcs tan=opposite/side
pls tell me how wrong am i
@griges use it simply its logic in simpleplanes :)
im indonesian, my teacher teach me
sincostan seccoseccotan
demisamidesamisamidesade
basically
sin=de/mi
cos=sa/mi and so on
but idk how to use it in simpleplane
like, HOW and when lol
@griges oh thats wat I NOT know
@MSLITecnik i know only that, just like in the vids
idk how and when if its implemented. to FT
@griges !Trigonometry
whats with the trigonometry... i cant understand... help
how does it work, here in SP