I think im the only one that has one 3d model import (correct me if im wrong) but I ad textures to my models in unity (camo and decals). i add the model to my mods an start up the game an the texture is missing? is it just the game or am I doing something wrong??
is there a way I could send it to you to try to see whats wrong???
@MRBIOHAZARDHD "Make sure the attach points are direct children"
I meant, not children of children... "direct" children, so instead of being under /uss/GameObject/, they should just be under /uss/
http://imgur.com/a/YfjEh
ok ill try that
@MRBIOHAZARDHD Can you upload a screenshot of the Hierarchy and stuff to imgur or something?
@HellFireKoder there must be something im doing wrong because its the attach points still dont work. an what i meant by group is have a bunch of attach points in a bigger area so i can cover the object.
@MRBIOHAZARDHD Mass group? I'm not sure what you mean, but probably not...
Make sure the attach points are direct children of the part gameobject, and that they are NOT INSIDE the collision/designer mesh, otherwise they won't work.
@HellFireKoder is there a way to mass group attach points??? also I have attach points on my object and there not there and they dont work??? is there a fix?
@HellFireKoder ok ill try that
Make sure you re-save the game object, and in the assets folder, select the texture and select "save selected asset"... see if that works.?