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I'm looking for help with something

123k L1nus  18 days ago

So i have this replica Iron Giant model that i made awhile ago

and I'm looking for help with adding walking functionality as I'm not proficient in walker type builds

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    23.5k Axartar

    @L1nus ah. if you find it looks good enough feel free to copy the code from my mahoraga. make sure to have a strong gyro too

    17 days ago
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    123k L1nus

    @Axartar i figured that but i'm too dumb to actually set it up, everytime i made one. it would moon walk everytime

    17 days ago
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    23.5k Axartar

    @L1nus Basically, you wanna know how your mech walks.


    If it walks like a normal human person

    -You can find graphs of the gait cycle
    -use extension angle against time graphs
    -either using a graphing calculator or through other means e.g. Fourier transform
    -recreate the graph using regular sinusoidal/other periodic waves
    -repeat for each joint, usually hip, knee, ankle.
    -copy to other leg, and add a phase factor in the waves to put them about 180* out of sync to each other like normal leg movement.

    I have a little documentation on it, and i can link you to my resulting mech if u want

    17 days ago
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    123k L1nus

    @Axartar real

    17 days ago
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    23.5k Axartar

    What type of walker are you wanting, like actual physics based walking? Or like ‘fake’ walking where it doesn’t acc walk but uses wheels/jets etc

    17 days ago
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    13.4k Grob0s0VBRa

    I may help too.

    17 days ago
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    41.4k Graingy

    Where are his hands?

    17 days ago
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    41.4k Graingy

    Holy cow

    17 days ago
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    123k L1nus

    @Dracul0Anderson I'll ping you on the unlisted

    17 days ago
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    @L1nus
    I learned a lot about mech building from a user named Ian_Yashima.

    17 days ago
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    123k L1nus

    @Dracul0Anderson Real? also i made sure to give it ball joints

    17 days ago
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    @L1nus
    I think I should be able to get it to walk.

    17 days ago
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    yeah i dont know how to do that

    17 days ago
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    123k L1nus

    @Dracul0Anderson I'm pretty sure i built everything in scale, so there shouldn't be any parts scaled up

    17 days ago
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    123k L1nus

    @Dracul0Anderson 12 meters

    17 days ago
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    @L1nus
    How tall is it, and is any part scaled up in any way?

    18 days ago