Good news fellow combatants,
I've finished taking and uploading all the article pictures to my Gravatar account (my new one, that is).
However, for the sake of symmetrical scheduling (of posting an article-a-week on weekends), the article in question will come out next weekend (the last weekend of March).
So here's some teasers!
As promised, naval will have a much larger presence in this war than any previous. Next article after this one could even be entirely naval.
Flares and missiles don't normally work together, but this time it works!
Something is coming, we are so back
@JSTQ Yah I tried the ZG-6A after the SBS-2. SBS is still more hellish to me imo, but ZG-6A is still lethal because of proximity trigger.
@DeeganishCountryball Most likely to lose both parents. (Of course not, but I would scold you like this)
What you said can be completely achieved with just one piston, that's the reason for my rejection.
(The actual reason for rejection is that FT missiles are difficult to achieve super maneuverability, and of course, the solution is also simple - a flying huge bomb with a near boom range of ten kilometers.)
@TheUltimatePlaneLover You probably don't mind, do you. Even if he uses this trick, ZG-6A will not be affected by the outdated guidance formula.
@DeeganishCountryball That's absolutely acceptable, although the degree of success (being low against supermaneuverable missiles from my experience) is the reason most people don't do it...
You could absolutely try it though!
Can I build aircraft that can move the flight computer around to fool tracking systems or is that forbidden by the treaties?
《soon》
@stroller Reference le manual
@SomeSPGuyWhoLikesLore
I dunno, you got any?
Does anyone has any ideas on how the war with Janoshi goes?
hey someone explaining who fight with who?what situation now?
Bombahrdilo crokodilo
@TheUltimatePlaneLover I already have 55 of each in restoration for Museums (all my tanks have seen combat where they were shot
@LunarEclipseSP Either way works :D
@TheUltimatePlaneLover Maybe I would like to make the M-War II spec for the supercarrier where the armaments is downgraded from it's original Siren War spec
We make guns now
@TheUltimatePlaneLover Speaking of which, ZG-6A/B (unreleased) has a self destruct bug that will immediately self destruct if it is generated by AI, and I cannot solve it. As an alternative, I will release a separate missile for the storyline AI
Can be equivalent to ZG-6
@KPLBall
Potentially, if you can dodge SBS and the FT missiles.
Also I'll buy some to put in museums (for the old aircraft)
Bote.
@MIGFOXHOUND31BSM26 Anti Radar Missile for funsies :D
Our sole ship building company working overtime 💀
Resolution in progress: We need to ensure the safety of our outposts in the sea area more than our allies.
Effect: Deploying NS-1 on the Isle of Wight
@KPLBall why in the world would you make a hypersonic SEAD missile
@TheUltimatePlaneLover will My Wild Weasels and SEAD be useful? (I made Hypersonic SEAD MSL)
Also an FYI, I'm dumping all my retired vehicles that haven't been sold on an Island to be buried
@AeroTactical One of LunarEclipse's (or Monarchii's in the lore)
@TheUltimatePlaneLover I am sorry. I mistyped. Who’s black hawk is it?
@AeroTactical Snowstone, the battlefields on it to be precise.
@LunarEclipseSP Indeed it is :D
I plan on using several of the Monarchii's naval units, I was gonna include the carrier in this article but turns out my PC isn't
Invincible
Insert those trumpet noises here
Ok jokes aside my battery was running low, my PC doesn't like to do SimplePlanes on low battery. Once it's recharged everything should be fine! I will never understand how SP is more taxing on my computer than War Thunder though lol