So I've had ideas on new effects that would make dogfighting look even more cool
1.gun flare size and length should be slightly larger or adjustable
2.super small delay between gun shot effects I got this idea playing CFS2 and the guns have a special look by playing the effect by fireing the guns delaying the shots a third of a second and play again in a loop when the gun fires to have a more realistic look having a more powerful look and feel
3.gun effects emit light making night gunfights amazing
- Tracer vapor trails. because they all look great
5.larger gun FX at night this just polishes the realism and makes the guns feel even more great.
Comment on how you feel about this.
I always wanted smoke to come out of the barrel after the shot
BOOM BOOM BOOM BOOM
@Waemoth @ShatterFox BRING THE DAKKA
WE NEED MORE DAKKA @Waemoth
Well at least it'll be seen
I think I just tagged the top of the dev team... Oops. :\
@WhiteWing mabe? :/ not sure :| derp
@AndrewGarrison chanses are I won't do this again but I'm just making sure a DEV sees this and if you have a problem with me doing this please let me know.
We need lasers
@JacobHardy64 I'd be fine with that
I think we need options on the guns. Like rate of fire, caliber, ammo type, etc. also they could use some recoil, and when they overheat (high rate of fire guns mostly) the accuracy drops.
I agree with this post. :)
@poenix Heavy "dakka-dakka" sounds would be epic.
@Waemoth I'd agree
An option to chose between a few presets of gunsounds would also be nice, you could have a few cathegories, 5-10mm, 11-19mm, 20-30mm, and 30+mm.