I hate building sea fairing vessels in this game. That race boat came out of shear luck. I am planning on building a 50'x25' attack ship. Please, any tips or help!
I hate building sea fairing vessels in this game. That race boat came out of shear luck. I am planning on building a 50'x25' attack ship. Please, any tips or help!
It is done, The Ship @TehDuck @MaleticAirplanes
@SPS13 no prob
Thanks @TehDuck @MaleticAirplanes @Leonidas1210
Have a look at my ship's they're as stable as could be @MaleticAirplanes
@TehDuck tried them, but my ships are pretty heavy, and im using VTOL as propulsion anyway. Only drawback is that you need full throttle for narrow turns.
@MaleticAirplanes RCN works just fine if you hide it in the ship
@SPS13 also, CoM should be close to waterline.
Easy if you're building a large wide flat bottomed ship like my newest hide and add stabilizers in each side of the hull and if you're building a traditional ship use dead wieght on the bottom of the hull, to turn I usually use RCN but if you're using VTOL nozzles as the power source you can switch out the controls with the VTOL slider and change it to roll
@SPS13 use VTOL nozzle for turning (not rcn). Place it near the center of mass on lengthwise axis, close to the watherline. I mean in front of CoM. For the best stability, leave the bottom of the hull without any buoyancy and add as much fuel to it as can fit. Above that, make a line of fusulage blocks with enough buoyancy (usually not 100%). Rest is up to you. If you need more precise instructions, look up my Ripper class heavy corvette.
Turning, they love to flip@TehDuck
mine always turn out small so for a big ship, I can't exactly help you there. the 2 that i did have success making are a little simple (hehe, the irony there) compared to what i've seen on here. Advice, well make sure you have something that balances the craft out like how my Infiltrator has two fusealages full of dead weight on its sides.
What do you need help with specifically ? @SPS13
@TehDuck