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Does anybody know...

15.9k Allstar  8.7 years ago

What the input is that allows you to look around? Is it mouse-1? I'm working on a fairly cool concept, which will be incredible if i can get it to work

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    15.9k Allstar

    Thanks for answering. It was worth a try. @HellFireKoder

    8.7 years ago
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    The input inside unity for PC to allow looking with the mouse would be "Mouse 0" or "Mouse Button 0" (or something like that... it starts at 0, which is the left mouse button), and the standard Unity input for mouse motion itself is "Input.GetAxis("MouseY")", or something similar.

    However, SimplePlanes doesn't use standard Unity input (at least for most things... mouse input may be an exception but I haven't dug around enough to know), and I'm pretty sure that you can't set something to that input through the XML either way.

    8.7 years ago
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    26.3k Skua

    @Manboy2 I think Latent is right to be tagging HellFireKoder, he knows a lot more about the inner workings of the game than me

    8.7 years ago
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    3,782 Manboy

    @Skua

    8.7 years ago
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    @HellFireKoder might be able to help you out with this.

    8.7 years ago
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    7,696 Halfstrike

    Ok just to let you know it doesn't say that so more people might get confused@Allstar

    8.7 years ago
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    15.9k Allstar

    Thanks for trying to help, but I meant an xml input like "Throttle, Brake, or VTOL" @Halfstrike

    8.7 years ago
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    7,696 Halfstrike

    Left click while in plane right click enables mouse joystick and pressing control in the editor while left clicking to look around means you won't grab or copy items you touch

    8.7 years ago
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    15.9k Allstar

    @PhilipTarpley @nathanmikeska

    8.7 years ago