We just uploaded a new beta with a ton of bug fixes. You can read about all the new stuff in the beta here in the original post.
Here's what's fixed in this version (v1.4.0.2):
- Fixed bullet color XML-modding
- Fixed bouncy wheels.
- Fixed rotators to mirror correctly. BREAKING FIX This change will break existing aircraft that use the new rotators. The fix is easy, just rotate the rotators 90 degrees and you should be good.
- Fixed Little Bugger design to work with new rotators
- Improved wheel friction and car engine torque model
- Fixed issue where mirroring a piston made it unusable
- Added damper and spring settings for new wheels and also existing landing gear. You can tweak these values if you notice you still have too much bounce (or if you want more bounce)
- Featherfall Squall race now starts off with zero fuel (its a glider race)
- Fixed some clipping issues with the Snowstone mountain base
- Updated the ModTools
- Fixed an issue where race expert achievements were not unlocking if the player finishes the race at the target time (any time within that target second)
- Removed the collider dead space for the back end of the new jet engine
- Fixed a scrolling issue in the parts panels after a part description was opened.
- Renamed the water takeoff location to Krakabloa area
- Fixed an issue with beta airplanes not showing up on website
- Fixed rounding issue for the 250lbs bomb
- Fixed an issue where connected fuselage pieces could not be sized down to 0.25 units
- Fixed gaps in the headers on menu pages
- Fixed misspelling in Wright Isles discoverable locations
- Fixed brake spelling errors in controls dialog
@Tully2001
Maywar island
where the hell is the feather fall squall in iOS?????
Thank you sooo much Developers for the hard work on this game can't wait to have a go (my computers getting fixed)
Thanks. @AndrewGarrison
@CanofBeans That is to prevent HTML injection into the post, which could allow a security vulnerability.
That was the problem. @AndrewGarrison
Would that do it?@AndrewGarrison
I think it's interpreting my post as code and won't except it. The post content has "<<>>" over each line. @AndrewGarrison
I can't even make a post notifying you guys. @AndrewGarrison
@AndrewGarrison halp. I can't post a forum post. I've tried to post something but it keeps coming up with "website error" and no matter how many tries I can't post anything to the forums.
When is this coming out on mobile devices? Because I hate not being able to download any of the best planes and once the update does come out a few months later another one for the computer comes out.
Can someone upload a BFE 300
@BeryllCorp Regarding hinge rotators, that is the intended behavior. If you want them to not be stiff, increase their range of motion, but set their Speed to 0 (floppy).
@JMicah4 Okay. Please try using the new beta version (v1.4.0.3) and let me know if you are seeing similar things. Thanks!
@AndrewGarrison My car goes 317 MPH 600 HP 317 250 HP 317 50 HP I think that is a bug.
Found another bug : If you assign a car engine to VTOL, the engine sound pitch won't go up when you reverse.
It's only been 5 days of Beta and now a lot of bug fixes? Awesome work Devs! Though all of my hinge and small rotators are flipped 90 degrees for some reason.
Hey @joeysellers !!! Did @KevinMurphy buy you guys a round of Jell-O shots?!?!?!?!!!
@BeryllCorp Thanks for the feedback!
Please remove or change the way wheels and shocks bounce. its so annoying. everything is bouncing everywhere, and usually dampening does almost nothing to change it. The wheel suspension was fine before, please change it back. Other then that I like everything else. Keep the shocks as the only part that provides bounciness, but wheels should be nothing more then wheels.
@AnarchistAerospaceIndustries Yeah, you can. You have to stop near the hanger??? IDK, but that's what I did
@AndrewGarrison There is a bug with hinge rotators. If you set it to 0° range of motion it will become stiff.
proof
Question.. Will there be a fix for the ice base name??? People say you can get a location for the ice base.. Like earned, now custom
I love the Beta!!! I do have one hopefully small request before you go for full release. Can we have the option to turn the suspension totally off on the wheels...Unless I missed something and they already do, tho in my testing with shocks or with out and no matter where I set the tire suspension at...I can get it just to rotate center on its axis with no suspension travel. If not possible this time around thats cool too :) Thanks again!