It seems re-sizable wheels cannot climb more than 30º slope even if you increase its traction to maximum and it engines at max HP
BUG: Re-sizable Wheels Looses Grip Climbing more than 30º Slope
8,632 BeryllCorp
8.6 years ago
@BeryllCorp Thanks for the feedback. I'm going to look into this today.
@BeryllCorp This also happens to me. The wheels lose all traction while climbing sometimes.
@AndrewGarrison Another thing I noticed The wheels gradually sinks in the ground as the slope gets steeper and steeper. Normal blocks, fuselage blocks, and other parts does not do this. the old landing gears too does not exhibit this behavior except when I try climbing the pyramid
@AndrewGarrison The first time I noticed this bug I was using a beefed up version of Lil Bugger.
All suspensions on the wheels are off and forward and side traction are maxed . It has three engines with 600hp each, more than enough to shoot the car upwards on any slope.
I concluded that this is a possible bug because whenever I approach a high hill my engines will accelerate me up until I hit the 30º mark where my tires are just slipping. the car will not accelerate anymore until I fall down below the 30º mark.
I also tried downloading many cars with re-size wheels and all of them has the same behavior. the Behavior persist whether you use a normal, street, offroad wheel or max out the traction and suspensions.
edit: after testing it some more. Going diagonally does not work.... sorry
Is suspension disabled? Can you upload the car you are using?
@BeryllCorp Oh
@SimpleTechAndResearch I'm now convinced that this is a bug.. Nothing changes even with XML edit.. the wheels cannot accelerate after 30°
@BeryllCorp Hmm keep trying them and see what you can do to climb up a 30° Slope
@SimpleTechAndResearch Fuselage wheels still work
the Resizable wheels has many settings in the xml maybe one of these has to do something with that 30º limit
@BeryllCorp Lol, but Maybe Switching it with fuselages. Or they don't work anymore in the steam beta?
@SimpleTechAndResearch nope, still the same with 10X traction... increasing traction via xml is a bad idea unless you want a ground helicopter...
@BeryllCorp Did it help
@BeryllCorp Okay
@SimpleTechAndResearch I havent tried to edit the traction on the XML file... I'll look into it now
@BeryllCorp Oh. Well XML Editing the engines and wheels Damper and Traction?
@SimpleTechAndResearch the same... even with 1 engines for each tire
Then What happens when you add 2 engines?