I have touched on this earlier, but since the "disablepartcollision" attribute for the new wheel Part has been removed, is there still a way to have this part normally clip through fuselage parts?
I have touched on this earlier, but since the "disablepartcollision" attribute for the new wheel Part has been removed, is there still a way to have this part normally clip through fuselage parts?
@HellFireKoder thx, The More You Know
@FlyingHonda27 XML is a fancy text file with some nice setup and "features" that make it good for storing data.
I'm kind of noob when it comes to these things
@HellFireKoder what is XML?
@FlyingHonda27 XML isn't coding, but good on ya!
@HellFireKoder i honestly don't know how to code, so i just go for it :)
@FlyingHonda27 Yeah, I made one to test, and it works, the wheel can clip through the plane just fine, and it's the only thing with the disableAircraftCollisions="true" :)
@HellFireKoder i tried that, and it worked
@AndrewGarrison Ok, thanks.
@BaconEggs Thanks, @HellFireKoder. It is case sensitive though, so make sure you type it in exactly. Example:
<Part id="1" disableAircraftCollision="true" >
@HellFireKoder ok
@BaconEggs I don't think you should need to, if it's on the wheels and any parts touching them it should be fine? But I don't know, it's worth a shot if it's not working...
@HellFireKoder would it help to put that for the fuselage parts?
The disableAircraftCollisions attribute is available on all parts, but the new wheels never properly clipped into parts before, unlike most parts it collided with parts it was clipped into :/
@AndrewGarrison
No :( I looked for it in the XML file but I did not find it, the wheels should be able to clip in blocks like other wheels tough.