Profile image

Design problem. Let's reach re-entry speeds.

480 Tahyang  8.6 years ago

Hey community, I'm fairly new around here. I've been playing Simple Planes for a while, but my latest challenge is a doozy so I've created my account and here I am. I've been working on supersonic planes and have found that the game doesn't like speeds over 10k mph, or about mach 13. Beyond that speed, the plane experiences uncontrollable fish tailing and uber glitchy wing shear. So far I have been able to reach high-hypersonic speeds of up to mach 25, but I can't for the life of me overcome this apparent physics issue. It is my hope that someone will come up with a solution or reason as to why this occurs and we can all go about building the fastest aircraft ever seen.

  • Log in to leave a comment
  • Profile image
    4,841 NovaTopaz

    If you used structural wings with control surfaces, those problems shouldn't occur as often.

    8.6 years ago
  • Profile image
    480 Tahyang

    I uploaded one. It's called mach 25. She's an ugly bird I warn you lol

    8.6 years ago
  • Profile image
    480 Tahyang

    I'll try uploading some prototypes so you guys can see what I'm talking about.

    8.6 years ago
  • Profile image

    Small wings, because otherwise bernou theory actually works. Ps bernoullis's theory does not work for most planes

    8.6 years ago
  • Profile image
    4,164 Glaceon

    @IStoleYourMeme If XML edited structural wings can actually wobble... we're doomed ._. (not rlly much over reaction)

    8.6 years ago
  • Profile image
    8,104 LofiTurtle

    If it's twitching and doing a kind of glitchy fishtale then making the wings smaller or adding weight should help that, increasing the wing loading allows for a higher top speed before glitching out usually

    8.6 years ago
  • Profile image

    Do you use XML edited structural wings? They might help with the breaking, although it still might wobble somewhat.

    8.6 years ago