Hey community, I'm fairly new around here. I've been playing Simple Planes for a while, but my latest challenge is a doozy so I've created my account and here I am. I've been working on supersonic planes and have found that the game doesn't like speeds over 10k mph, or about mach 13. Beyond that speed, the plane experiences uncontrollable fish tailing and uber glitchy wing shear. So far I have been able to reach high-hypersonic speeds of up to mach 25, but I can't for the life of me overcome this apparent physics issue. It is my hope that someone will come up with a solution or reason as to why this occurs and we can all go about building the fastest aircraft ever seen.
If you used structural wings with control surfaces, those problems shouldn't occur as often.
I uploaded one. It's called mach 25. She's an ugly bird I warn you lol
I'll try uploading some prototypes so you guys can see what I'm talking about.
Small wings, because otherwise bernou theory actually works. Ps bernoullis's theory does not work for most planes
@IStoleYourMeme If XML edited structural wings can actually wobble... we're doomed ._. (not rlly much over reaction)
If it's twitching and doing a kind of glitchy fishtale then making the wings smaller or adding weight should help that, increasing the wing loading allows for a higher top speed before glitching out usually
Do you use XML edited structural wings? They might help with the breaking, although it still might wobble somewhat.