Can one of the developers answer the following questions for an English project we're doing on games? Questions are as follows:
1.What is your name?
2.If you work for someone, who is it, and what do you do for them? If not, what do you do for yourself
3.How did you become a game developer?
4.Is game developing your full time job, or do you do something else?
5.Do you have a college degree, and what is it for?
6.What is the thing you enjoy the most about game developing?
7.What is the thing you dislike the most about game developing?
8.Are you working on any game developing related software? If so, what is it?
9.If you could, what do you think you would change about the gaming industry as a whole?
10.What is your favorite video game to play?
Thanks in advance!
@AndrewGarrison I have found a few bugs, the fist one is when I select paint I also select as chrome and I go out to test what ever I just built and when I come back to improve the design, the chrome paint was not saved and it was put back on flat, the second one is, I was driving around and I decided to take it off the runway and before I could get there two of my wheels got stuck in the runway and I couldn't move it, and that's all that I found.
Thanks man@AndrewGarrison
@AndrewGarrison Thank you for your help with the project. We appreciate your time on this and I'm sure everyone on the site will enjoy the interview!
1.Andrew Garrison
2.I am the founder of Jundroo, LLC
3.I started by making terrible games back in high school and I loved it, so i went to college and got a degree in computer science. I couldn't find a game dev job when I got out, so I got a job at Boeing working on flight sims. Then the iPhone started getting big in 2009 and I made a few successful games so I was able to quit my job at Boeing and do game dev full time.
4.My primary role is a game programmer, but I also do marketing, community management, customer support, some art and sound, project management, and business related stuff.
5.Bachelor of Science in Computer Science.
6.I love releasing new features and watching how players react to them.
7.I hate marketing! Also, the worst feeling as a game dev is when something goes awry during a release. When you find out there's some major bug and it's too late to do anything about it. Those are the moments that really suck.
8.I'm not working on any game dev software, but we use Unity and C# scripting for SimplePlanes.
9.I'm not a big fan of freemium games and that they've given the expectation that all games should just be free. Some games work well as freemium. Others don't. But too many players, especially on Google Play, just expect all games to be free.
10.I don't play games as much anymore now that I work constantly and have 3 kids, but when I do have a spare moment I'll play a quick round of CS:GO.
@ChiChiWerx @Chevygmoney I think @Yottabyte1024's answer was good!
@AndrewGarrison
Please help this kid. We all look up to u
@Yottabyte1024 @bspboy haha. I'm serious, though.
I am doing a school project too. Except mine is about animal's reactions to prosthetics.
Or AndrewGarrison's
Im curious to findout KevinMurphy's name o.O
@AndrewGarrison
@kevinmurphy do it just do it
@NathanMikeska same request, just need one interview for project not an interview with every developer, hopefully we can get at least one, thanks!
@KevinMurphy same request, see above, hopefully one of the developers can help, thanks in advance!
@AndrewGarrison see above, thanks in advance.
@PlanesOfOld Yea, I don't know all the developers names
@PhillipTarpley looking for an interview for a school English project here...see above, thanks in advance!
What about NathanMikeska or Kevin Murphy @Johndfg
@Johndfg thanks!
@ChiChiWerx @ + PhillipTarpley or AndrewGarrison
@Johndfg, how do I do that?
How?
@ChiChiWerx tag one of the developers
Anyone?