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XML Theme/Color Editing help

9,422 MisterMasada  8.6 years ago

Ok, so, is anyone here experienced with this? I'm pretty alright at general XML editing, but I've never mess around with the colors portion. All I know about it is what I know about hex color codes, no clue what the R M and S stand for or link to.
Any help here would be appreciated.

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    26.3k Skua

    @MisterMasada transparency: not without actual mods, although I believe there is one in the works. Colours you can't get with the palette are perfectly fine though, you can put any hex colour in there and it will work.

    The transparency you're thinking of might be the experiment someone did with giving fuselages negative lengths

    8.6 years ago
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    9,422 MisterMasada

    @Skua Thanks, I'll see what I can do with this, someone was saying that there was a way to make a part transparent and I was trying to figure out how to go about that, as well as assign custom colors that you can't achieve with the standard palette

    8.6 years ago
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    9,422 MisterMasada

    @JDM Each plane is saved as a .XML file, for example, my Buggy-109 is Buggy-109.xml
    And these files are saved under C:\Users\ (username) \AppData\LocalLow\Jundroo\SimplePlanes\AircraftDesigns

    8.6 years ago
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    6,574 JDM

    ive tried xml about 30 times.. i cant find the file.

    8.6 years ago
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    26.3k Skua

    @MisterMasada it doesn't. R, M, and S affect the texture of the surface. I think that they stand for reflectivity, metallicity, and smoothness (or maybe specular). I can't say for sure and I've not experimented enough to say exactly what each one does, but the general idea is that setting them higher (up to a maximum of 1) makes your colour shinier.

    8.6 years ago
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    9,422 MisterMasada

    @IStoleYourMeme I get the hex part of what you linked, but I don't see how this helps explains the specifics of the R M and S? Sorry if I'm being daft right now, some really heavy stuff just happened

    8.6 years ago
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    8.6 years ago